In this article, we'll put down a list of our 10 favorite mods of all time for SFV. Naturally, as with any list done, this is a subjective selection of the mods that were the most eye-catching to us, and which you might find to be just as incredible as we do.
This one is for the Sega fans. Granted, I'm a big fan of the games, but Ryo's also made it on the list because of how authentic Khaledantar's mod is. That includes his jacket, which happens to have physics of its own. The mod even features 15 color variations. The SFV mod isn't currently free to download, so you can either choose to support Khaledantar or wait till it's made available to all. See for yourself just how cool the mod looks here. When the Decapre mod was first released for Cammy in , it was an exceptional piece of work.
However, game modder tom has now made it even better with the addition of a voice line, Cammy's Critical Art, four costumes, ten colors, a V-Skill, V-Reversal, and her theme - the guy definitely knows how to mod Street Fighter 5.
The extra costumes are from story mode with and without her mask, BrutalAce's Bikini Remix outfit, and Moddah's Nostalgia. Small fixes were also implemented to make this one of the coolest Decapre Street Fighter 5 PC mods out there. However, tom warned against its use online as it will cause the game to crash if your opponent doesn't have the mod installed as well.
You'd expect that she replaces Cammy , but it's Fang's slot Decapre takes up instead. You can download the updated mod here. This mod is a new one by SleepingMaster that initiates a crossover that should've happened at least a decade ago. We see Mortal Kombat 3's rendition of Jade join the roster as a replacement for Falke.
The transformation makes a lot of sense, considering both characters use a staff bo , but that's probably where their similarities end. SleepingMaster prefers the '90s outfit to the Mortal Kombat 11 version, and though I can't say I agree, it is very well made and looks like it belongs in Street Fighter V. This SFV mysterious mod is a bit of a scary one, not just because of the idea of a female Birdie in existence but also the fierce half-crazed look of her face.
What's most disturbing is the way her long tongue hangs, but once in a match, players get to see her in full weird glory. Resembling a character out of Mad Max , Birdie still has her chain and carefree mannerisms. Yet, you'll find yourself marveling at how much Birdie has changed—created by Famika , and the second iteration of an older attempt at changing the thug's gender it would be super weird to see this form in SFV futa mod.
While the original gender-bend had a handful of issues, including inconsistent skin tone, the upgrade seems very well made. If you want to add female Birdie to your SFV pack mod manager, follow the link here to Famika's page. This mod was a pleasant surprise. There are some creations you expect and others you don't, and this was certainly among unexpected Street Fighter mods for me.
I never would've expected the mod to be for G either, yet he fits like a glove, especially how Ouji-Chama was able to include voice lines. Words from the legend himself replaced G's " Message to the People " speech as he fills his EX meter. The Michael Jackson mod is from his role in the movie Moonwalker , complete with a white suit and fedora.
G's Critical Art, Pangaea Burst , also gets a line from Moonwalker's iconic song, " Smooth Criminal, " putting a beautiful end to his opponent's ambitions, political or otherwise. Ouji-Chama's mod is from February and still holds up against more recent creations. You can grab the mod here. Keanu Reeves arguably revitalized the action genre with his turn as former assassin, John Wick in the film franchise. Now the movie has a couple of sequels and his haggard look in the series has become something of a staple.
So, imagine the pleasant surprise that he now dons that look in Street Fighter V thanks to this amazing mod by Ouji-chama. Understandably, it has been around for a while and this might mean some people have seen it and are over it, but it is so well done that it cannot be overlooked.
The choice of Cody as the modded character was also perfect as it seems to be a lot more suited to something that Keanu would do. Ouji-chama is no stranger to this list as his phenomenal work with Michael Jackson has already been highlighted and he brought all that genius to bear in this work which is amongst the best I have seen in a while. You can of course check out the mod here. This was something of a no-brainer. Darun Mister was a character that appeared in the Street Fighter EX series and was an Indian wrestler and personal bodyguard of Pullam.
Darun hasn't appeared in any of the mainline Street Fighter games, but he, along with other popular characters from EX Garuda, C. Help docs. Forum stats. Show team. New topics. Todays topics. Like us. Subscribe to us. Tweet us. Not a member yet? Intro: Back then we could install any mods for SFV with relatively no issues at all, but starting with patch 1. Regardless of that, I open this thread not for discussion of pro and contra of Capcom's new game patch strategy, but I just want to put some clear info about installing mod again in game 1.
Both ways have their own pro and con again, won't be debatable in here , as in the end ultimately both ways deliver the same end result, to have SFV game with some mods installed.
Like I said above at the intro, both install methods work just fine so far, well until in patch 1. This "Title Update" is actually the same as other game files in pak format, but what make it so special is that this particular patch pak file is located in different folder with the game regular pak files and what make it worse for mod makers and users is because this patch pak file is put on the highest priority of all pak files.
While ofc it's important to have it on the highest priority so the game will load the new and updated files inside the patch pak instead of loading the old files inside the regular pak, this "highest priority" stuff also has some impacts for some mods as their modded files are no longer loaded by he game because there is another file with even higher priority which take all the glory from some mods.
So in the end we as modders and mod users have to ensure our modded files get loaded by the game again instead of those files inside the patch pak. Fortunately the workaround had already been discovered by moddah his way is good for modders and then simplified a little by kalevra his way is good for mod users. Now all mods that broken with patch 1. Okay, enough with intro and background story above, let us see what this thread is originally meant to be. When you launch PMM, it should automatically do the "synchronizing process" or you can also click the sync button on upper right if you prefer manual way , let it finish that first.
Show Content Spoiler:. Done, you can now install any mods with the tool all further details are on the MM thread above. NOTE2: there is a weird issue that if we launch the game from MM, it won't download the title update if there is one available ; so make sure to always launch the game from Steam instead.
Still on the same folder above, now you must edit the "dlc. Example: Code:. Junior Member. Can i have latest code for dlc. Is this information all still relevant for v I still seem to be having no luck using PMM. Did this update fix PMM? Village Actually, it's the reversed one as the v3. That's unfortunate , wasn't there like a file capcom needed to add back in to fix it? Also I didn't know that, thank you fixed the issue right up! Village Currently there is no way to make PMM work with v3.
And you're welcome. The Nibbler.
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